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Thread Statistics | Show CCP posts - 3 post(s) |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2165
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Posted - 2013.07.28 13:41:00 -
[1] - Quote
The OP, although I do not suspect he has followed this logic through to the conclusion, is suggesting that bounties gain a specific limit.
They must be approved by either popular vote, or limited to specific circumstances.
These are spiteful things in some cases, and desperate attempts at justice in others.
Should everything in the game have such limits? How would this be a sandbox game then? Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2171
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Posted - 2013.07.29 18:52:00 -
[2] - Quote
To claim morality is objective rather than subjective, is to deny the existence of cultures and societies where different moral values exist.
http://en.wikipedia.org/wiki/Moral_relativism
Welcome to that debate. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2242
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Posted - 2013.07.30 16:56:00 -
[3] - Quote
The bounty system is a weapon, it is simply less direct than a turret or missile.
Any abuse of this weapon that is demonstrated to be harassment can be handled appropriately.
Since the bounty has no meaning, or harassment potential, if weapons are not used towards that target, should we also place more limits on these weapons that can be mounted on turrets or missiles? Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2302
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Posted - 2013.08.06 20:28:00 -
[4] - Quote
Malcanis wrote:Scatim Helicon wrote:Hey Malcanis, about putting the 'Add Bounty' button next to the 'Like' button on the forums... It was a good idea with CCP Punkturis suggested it and it's a good idea now. +1
And heck yeah, I know I will get ISK on me too, but it won't be the first time. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2338
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Posted - 2013.08.08 16:48:00 -
[5] - Quote
RoAnnon wrote:Along the same lines as the bounty exploit and abuse pointed out in this thread, I want to add a complaint and demand CCP fix the issue with LIKES in the EVE Online Forums. There are obviously people posting in these threads that wantonly and with cruel disregard to actual post content click the LIKE button on any and all posts they read. This must stop. I'm feeling very harassed by the whole thing, as I watch the likes I've personally received approach the 200 mark!
Something has got to be done. People are LIKEing posts for invalid reasons. I think it's highly likely that some of these abusing harassers may actually click LIKE on THIS post...
Please CCP: Stop the Madness!! What if all likes cost the clicking pilot 1,000 ISK, which was immediately placed as a bounty on the character posting the message in question? Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
2349
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Posted - 2013.08.09 15:06:00 -
[6] - Quote
Galdor wrote:Apparently these forums are officially useless and the "Assembly Hall" is a joke. It is also apparent that with the new bounty system changes, anyone who has an honest opinion is only a target here for egomaniacal children with god complexes.
Which is unfortunate for EVE and the writers who took the time to develop the novels and game environment that has nothing to do with the anarchistic mentality that those here on the forums are intent on trying to establish in-game.
What this means for me is that I am washing my hands of this farce of an assembly hall forum that clearly has no intentions of an intelligent debate unless it suits the hate-mongering bigots that infect this game. This does not mean however that I will give up playing EVE after 10 years of investing time in it, despite the bullying tactics of my current bounty.
On a final note, the bounty system name should be changed to something more fitting. Because a bounty infers justice and hunting down a person based on an opinion that did no harm to anyone or anything, is anything but justified. Instead, the bounty system would be better off being called a 'hit list.' Underlined and bolded the error.
A bounty represents an interest in the capture or execution of a target.
Frequently associated with forces recognized as governments, or individuals wielding comparable power and control, bounties are more like formal shopping lists. During wars, it is common practice for high value targets on all sides to have prices on their heads. Changing the name of a bounty is semantics, the meaning stays the same. And as poets say, a rose by any other name...
That's why police and bounty hunters are not considered the same thing. Police only cooperate with them when an issue of mutual benefit is present, such as law enforcement. A bounty hunter who works outside the law is called a hit man. They use the same logic, get the target. They simply don't have the same tools available.
A bounty hunter is a mercenary, with a specific target in mind. Nothing more.
And whether you call someone a war-hero, or a war criminal, really depends more on your point of view than any action they committed. How to Fix Local Chat, then hunting cloaked ships: https://forums.eveonline.com/default.aspx?g=posts&m=2369739#post2369739
https://forums.eveonline.com/default.aspx?g=posts&m=2668453#post2668453 |
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